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Bug Database
Bug ID: 6635805
Votes 0
Synopsis D3D/OGL: provide resource sharing layer for hw accelerated rendering pipelines
Category java:classes_2d
Reported Against
Release Fixed 6u10(b09)
State 10-Fix Delivered, Verified, bug
Priority: 3-Medium
Related Bugs 6639686
Submit Date 30-NOV-2007
Description
We need to provide a way for various internal libraries to access 
the resources of our bult-in hardware accelerated rendering pipelines.
Posted Date : 2007-11-30 02:18:38.0
Work Around
N/A
Evaluation
We will provide a set of internal APIs (can not be used by outside
developers at this point, may be in the future) which allow access
to resources provided by the hardware accelerated pipelines
(d3d and ogl).
Posted Date : 2007-11-30 02:18:39.0
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