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Bug Database
Bug ID: 6653780
Votes 0
Synopsis D3D/OGL: update RSL API to minimize the dependencies on platform/pipeline-specific and native code
Category java:classes_2d
Reported Against
Release Fixed 6u10(b12)
State 10-Fix Delivered, Verified, bug
Priority: 3-Medium
Related Bugs
Submit Date 22-JAN-2008
Description
We need to improve the Resource Sharing Layer API to
minimize the dependence on native code for the users.
Posted Date : 2008-01-22 22:20:08.0
Work Around
N/A
Evaluation
We should add a way to retrieve native resources associated with
AccelSurface, and also provide a way for the users of the API to
respond to adapter events (such as device reset or dispose).

In D3D it is required to release all default pool resources
associated with the device before it can be reset, so
the users must release their resources before this can be
done.
Posted Date : 2008-01-22 22:20:08.0
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