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Quick Lists
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Bug ID:
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6655001
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Votes
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0
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Synopsis
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D3D/OGL: Window translucency doesn't work with accelerated pipelines
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Category
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java:classes_2d
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Reported Against
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Release Fixed
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6u10(b12)
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State
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10-Fix Delivered,
Verified,
bug
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Priority:
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2-High
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Related Bugs
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6633275
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6663447
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Submit Date
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24-JAN-2008
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Description
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When window translucency is enabled for windows with accelerated
surfaces the tranlucency doesn't work well on Windows systems
prior to Windows Vista: there are artifacts when a window is dragged
away, and it doesn't appear transparent.
Shaped windows work fine.
Posted Date : 2008-01-24 23:43:31.0
To run the attached test:
java -Dusetrans TranslucencySwingTest
java -Dusetrans -Duseshape TranslucencySwingTest
java -Duseswing -Dusetrans TranslucencySwingTest
java -Duseswing -Dusetrans -Duseshape TranslucencySwingTest
and so on. Same with opengl pipeline enabled..
Posted Date : 2008-01-25 00:18:44.0
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Work Around
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N/A
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Evaluation
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This is a known limitation of Windows' window translucency
support. It was only fixed it properly on Windows Vista.
We'll need to disable HW acceleration (both OpenGL and
D3D pipelines) for non-opaque windows on systems other
than Vista.
Posted Date : 2008-01-24 23:43:31.0
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Comments
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PLEASE NOTE: JDK6 is formerly known as Project Mustang
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