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Quick Lists
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Bug ID:
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6666931
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Votes
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0
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Synopsis
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D3D/OGL: BufferedContext.invalidateContext doesn't reset native state
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Category
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java:classes_2d
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Reported Against
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Release Fixed
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6u10(b13)
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State
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10-Fix Delivered,
Verified,
bug
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Priority:
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3-Medium
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Related Bugs
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6664068
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Submit Date
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22-FEB-2008
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Description
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The BufferedContext.invalidateContext() only resets the state of the
BufferedContext, but not the native one. This may lead to
de-synchronization between these.
For example, if a transform is set, and then context is invalidated,
the native device may have the transform set.
Posted Date : 2008-02-22 23:38:17.0
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Work Around
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N/A
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Evaluation
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We need to reset the native state (transform, clip, etc).
This bug was uncovered by the fix for 6664068 where we
sometimes invalidate the context.
Posted Date : 2008-02-22 23:38:17.0
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Comments
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PLEASE NOTE: JDK6 is formerly known as Project Mustang
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