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Bug Database
Bug ID: 6666931
Votes 0
Synopsis D3D/OGL: BufferedContext.invalidateContext doesn't reset native state
Category java:classes_2d
Reported Against
Release Fixed 6u10(b13)
State 10-Fix Delivered, Verified, bug
Priority: 3-Medium
Related Bugs 6664068
Submit Date 22-FEB-2008
Description
The BufferedContext.invalidateContext() only resets the state of the 
BufferedContext, but not the native one. This may lead to 
de-synchronization between these.

For example, if a transform is set, and then context is invalidated,
the native device may have the transform set.
Posted Date : 2008-02-22 23:38:17.0
Work Around
N/A
Evaluation
We need to reset the native state (transform, clip, etc).

This bug was uncovered by the fix for 6664068 where we
sometimes invalidate the context.
Posted Date : 2008-02-22 23:38:17.0
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