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Bug Database
Bug ID: 6681745
Votes 0
Synopsis OGL: provide a way to create a v-synced BufferStrategy with COPIED flip contents
Category java:classes_2d
Reported Against
Release Fixed 6u10(b22)
State 10-Fix Delivered, Verified, bug
Priority: 3-Medium
Related Bugs 6678218 , 6685702
Submit Date 28-MAR-2008
Description
We need to provide a way to create v-synch-ed buffer strategy with
COPIED flip contents. All flipping BufferStategies in ogl are vsync-ed
but there's no way to have a  customer  back buffer as required
by Swing.


This is important for Scenario and animation support.

This is the OGL counterpart of this bug: 6678218
Posted Date : 2008-03-28 21:49:50.0
Work Around
N/A
Evaluation
Java2D will provide a way to create v-synch-ed flipping 
buffer strategies with COPIED flip contents
when the ogl pipeline is enabled. 

All flipping BufferStrategies are v-synced in opengl, but
we need to provide a persistent back buffer as required by
Swing rendering model. To achieve that we'll have an offscreen
buffer which will serve as back-buffer to the buffer 
strategy (so all rendering will go that buffer), but
when the BS is showed it will be first copied to a real
back-buffer, which will then be flipped, providing
v-synced flip.
Posted Date : 2008-03-28 21:49:50.0
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