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Quick Lists
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Bug ID:
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6691737
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Votes
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0
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Synopsis
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D3D: inconsistent vsync rate with v-synced BufferStrategy
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Category
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java:classes_2d
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Reported Against
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Release Fixed
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6u10(b24)
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State
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10-Fix Delivered,
Verified,
bug
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Priority:
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3-Medium
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Related Bugs
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6678218
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Submit Date
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21-APR-2008
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Description
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In some cases the V-synced buffer strategy doesn't perform as well as
expected - the animation doesn't look smooth all the time.
Posted Date : 2008-04-21 23:28:40.0
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Work Around
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N/A
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Evaluation
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It looks like this depends on whether some application in the system uses
high resolution timer or not.
We should use D3DPRESENT_INTERVAL_ONE presentation interval instead of
D3DPRESENT_INTERVAL_DEFAULT for v-synced swap chains to get more
precise v-sync tracking (at the expense of slightly higher cpu
usage (2-3%).
Posted Date : 2008-04-21 23:28:40.0
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Comments
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PLEASE NOTE: JDK6 is formerly known as Project Mustang
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