FontRenderContext encapsulates state about the graphics context and is used
by GlyphVector and TextLayout. It is useful at times to compare the
FontRenderContext in the GlyphVector against the one in the graphics that
the GlyphVector is to draw into. An equals method on FontRenderContext would
FontRenderContext should implement equals to make equality tests more efficient.
BugTraq+ Release Management Values
COMMIT TO FIX: